Illustration by David Revoy
In Eblion, classes define special
abilities in creatures that are beyond the norm and require
strong commitment,
training and discipline. Other classes are only determined by blood, such as Magicians or Shapeshifters. Others again can only be given by another higher
power, such as Druids.
Adventurers: Adventurers are often treasure hunters or in search
for the mysteries. They have surviving skills that are out of the ordinary,
because of their strong will to reach their goals. Because of their travelling,
they are often also strong and live in humble circumstances.
Archer: Archers are highly
skilled users of bows. Along their training, they also improve their sense of
sight beyond the ordinary to be able to see targets from far, and carve their
own bows and arrows.
Assassin: With excellent stealth abilities, assassins
are born killers. They know how to weaken their victim, e.g. with poison. Only few assassins enjoy professional
training, as most have developed the abilities from childhood on. Violence or traumas in their childhood
demoralizes their perception of killing.
Beastmaster: Speaking the
language of the animals, beastmaster can control wild animals and creatures.
Beastmaster usually grew up with the wild animals and understand their
language.
Cleric: There are only few
clerics in Eblion, as healing power comes mostly from potions. But there are
also Clerics, born with powers to heal the sick, and one even says, bring the
dead back to the living.
Druid: The druid is one
with nature, can understand the language trees and the wind, and often they
even have shapeshifting abilities limited to nature and its animals. In Eblion, most druids have animal
companions. Druids are blessed creatures in Eblion, as they are the closest to
the spirit that is said to have created Eblion.
Elementals: Similar to
Druids, Elementals understand nature. But their understanding is much deeper,
as they can control and turn into water, fire, earth or wind. Many survivors of
natural disasters become Elementals, as their soul becomes part of nature when
they are on the edge to death. However, they can also give their offspring the
powers.
Engineers: Engineers are
smart creatures, who can build smart weapons or traps quickly. They are also
inventors who do barely sleep. Their
high intelligence excludes them from the regular society, so engineers are
often meeting secretly to be among themselves.
Knight: There are only a
handful of knights each hundred years, as one has to have killed a dragon to
become a knight. Since dragons are rare on Eblion, and very deadly, there are
only few of the knights. Another way to become a knight is to stop a world
threatening creature.
Magicians: Thousands of
years ago, the first King of Eblion was given the gift of magic by the faeries.
Since then, all of his offspring, has magic in their veins. Since thousands of
years have passed, there are thousands of magicians in Eblion. Depending on how
far away related the creature is from the first King however, the magic
weakens. Many creatures seek for the faeries to get stronger, or combine their
magic with magical items or potions to become more powerful.
Paladin: Paladin’s are the
religious creatures of the world, believing in a higher power. Started by a magician,
the temples give Paladins who finished training minor healing and defensive
magic powers.
Ranger: Because of Eblions
variety of creatures, Rangers living in the woods and fields are very important.
They hunt any creature that endangers the wild life and work hard to keep a
natural balance within nature.
Rouge: Rogues are trained to
steal without leaving any trace. They almost find joy in the activity. Unlike
Thieves, they do not steal primarily for their survival.
Shapeshifter: Shapeshifter
can change their appearance to other creatures and individuals. Born with the
powers, they first appear during childhood, often, when the child is scared or
strongly emotional. Shapeshifters often cannot control their powers and often
consumed by it. It also happens, that shapeshifters stay in their shaped
appearance because they forget their real existence after being exposed to the
different creature for too long. Only
strong individuals manage to control their abilities and shapeshift into
creatures stronger than themselves.
Warriors: Warriors are
fighters that engage in wars and battle. They are trained to use heavy battle armour.

0 comments:
Post a Comment