Monday, 1 September 2014

Classes in Eblion

10:08 Posted by Unknown No comments











Illustration by David Revoy



In Eblion, classes define special abilities in creatures that are beyond the norm and require 
strong commitment, training and discipline. Other classes are only determined by blood, such as Magicians or Shapeshifters. Others again can only be given by another higher power, such as Druids.

Adventurers:  Adventurers are often treasure hunters or in search for the mysteries. They have surviving skills that are out of the ordinary, because of their strong will to reach their goals. Because of their travelling, they are often also strong and live in humble circumstances.

Archer: Archers are highly skilled users of bows. Along their training, they also improve their sense of sight beyond the ordinary to be able to see targets from far, and carve their own bows and arrows.

Assassin:  With excellent stealth abilities, assassins are born killers. They know how to weaken their victim, e.g. with poison.  Only few assassins enjoy professional training, as most have developed the abilities from childhood on.  Violence or traumas in their childhood demoralizes their perception of killing.

Beastmaster: Speaking the language of the animals, beastmaster can control wild animals and creatures. Beastmaster usually grew up with the wild animals and understand their language.

Cleric: There are only few clerics in Eblion, as healing power comes mostly from potions. But there are also Clerics, born with powers to heal the sick, and one even says, bring the dead back to the living.

Druid: The druid is one with nature, can understand the language trees and the wind, and often they even have shapeshifting abilities limited to nature and its animals.  In Eblion, most druids have animal companions. Druids are blessed creatures in Eblion, as they are the closest to the spirit that is said to have created Eblion. 

Elementals: Similar to Druids, Elementals understand nature. But their understanding is much deeper, as they can control and turn into water, fire, earth or wind. Many survivors of natural disasters become Elementals, as their soul becomes part of nature when they are on the edge to death. However, they can also give their offspring the powers.

Engineers: Engineers are smart creatures, who can build smart weapons or traps quickly. They are also inventors who do barely sleep.  Their high intelligence excludes them from the regular society, so engineers are often meeting secretly to be among themselves.

Knight: There are only a handful of knights each hundred years, as one has to have killed a dragon to become a knight. Since dragons are rare on Eblion, and very deadly, there are only few of the knights. Another way to become a knight is to stop a world threatening creature.

Magicians: Thousands of years ago, the first King of Eblion was given the gift of magic by the faeries. Since then, all of his offspring, has magic in their veins. Since thousands of years have passed, there are thousands of magicians in Eblion. Depending on how far away related the creature is from the first King however, the magic weakens. Many creatures seek for the faeries to get stronger, or combine their magic with magical items or potions to become more powerful.              

Paladin: Paladin’s are the religious creatures of the world, believing in a higher power. Started by a magician, the temples give Paladins who finished training minor healing and defensive magic powers.

Ranger: Because of Eblions variety of creatures, Rangers living in the woods and fields are very important. They hunt any creature that endangers the wild life and work hard to keep a natural balance within nature.

Rouge: Rogues are trained to steal without leaving any trace. They almost find joy in the activity. Unlike Thieves, they do not steal primarily for their survival.

Shapeshifter: Shapeshifter can change their appearance to other creatures and individuals. Born with the powers, they first appear during childhood, often, when the child is scared or strongly emotional. Shapeshifters often cannot control their powers and often consumed by it. It also happens, that shapeshifters stay in their shaped appearance because they forget their real existence after being exposed to the different creature for too long.  Only strong individuals manage to control their abilities and shapeshift into creatures stronger than themselves.  


Warriors: Warriors are fighters that engage in wars and battle. They are trained to use heavy battle armour. 

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